NEW COAST CITY 2011

Now some weeks are past since New Coast City emerged from the darkness and it makes a huge step forward so fare but there is still much to do.

After installing CitiesXL 2011, importing New Coast City and loading it ingame things started to get worst at the beginning. One big problem was the lower range of all public services, so people getting very unsatisfied, very fast. I sold every token my city produced to omni and after that, with a good cash flow, I started to advance my public service network in New Coast City.

All public buildings were located in the center of each circle and needed some addition. So I added some schools, Hospitals, fire- and police departments to the center of the Central- and Prime Circle. Especial the End Of The World Plaza needed some changes to provide more space for this kind of buildings but my intentions were also to keep the character of this area. I also added some landmarks and now this central plaza is truly the cultural hart of New Coast City.

By placing public service buildings in the center of each circular shape, directly on a optimal road and freeway connection, they are getting very efficient. They are able to reaching many inhabitants, just the range of some smaller buildings like the elementary school and leisure stuff have is to small to reach every residential area in the Prime Circle. So i have build some of these things at the outer residential rings.

The worst situation was the crime rate in New Cost City. Police was practically not existing, so most of my investments in public services went into fight against crime and advancing the New Coast City Police Department… the NCCPD. As one of the biggest advancement a special unit were founded for all the real hard cases. I´m very proud to introduce to you all the CSI team New Cost City 🙂

After all these changes people now got very satisfied and happy again.

If you asking yourselves: “ why he didn’t use multipurpose buildings?” I simply don´t like them, they are not logical to me and absolutely not common in a real life city

Btw. one positive side-effect of satisfied inhabitants is they are willing to pay massive taxis, indeed life is expensive in New Coast City…. 😉

Now New Coast City was CitiesXL 2011 ready, and I started to build new residential areas, agricultural and high-tech industry. Most parts of the roadlayout were already finished, so I almost just needed to fill them with buildings. Because of that the population was rising very fast (at least for a city from me) from 400.000 to 650.000 inhabitants.

Just the area between the Central- and Prime Circle and the New Coast City Bay district needed some more work.

I guess especially the tricky work on the Bay district was worth of it. I took this beautiful screen shot and submitted it to the German version of the official Paradise City contest. But I will give you all some more info’s about New Coast City Bay in my next journal entry.

So long…

Auriga

2 Comments

  1. Amazing, really is. Had a look at your stuff on Cities XS, cant speak German, but I got the idea! Again, just amazing!

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